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	<title>Amitai Givertz&#039;s Blogversity Blog &#187; Social Networks</title>
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	<description>A Crucible for Blogging, Business &#38; Life in the Bubble</description>
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		<title>Recruiting Talent: No Real Value in Virtual Worlds</title>
		<link>http://blogversity.com/2007/10/16/recruiting-talent-no-real-value-in-virtual-worlds/</link>
		<comments>http://blogversity.com/2007/10/16/recruiting-talent-no-real-value-in-virtual-worlds/#comments</comments>
		<pubDate>Tue, 16 Oct 2007 23:43:14 +0000</pubDate>
		<dc:creator>Amitai Givertz</dc:creator>
				<category><![CDATA[Post Pickings]]></category>
		<category><![CDATA[Social Networks]]></category>
		<category><![CDATA[Things 2.0]]></category>

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		<description><![CDATA[An interesting post on Social Media Explorer &#8216;Deconstructing Second Life&#8217; questions the value of Second Life based on a review of the virtual world’s demographics: The demographics show 8.5 million users, but only 561,000 of those are “active.” While nearly 40 percent of the active ones are age 25-34, only 26 percent are from the [...]]]></description>
			<content:encoded><![CDATA[<p>An interesting post on <em>Social Media Explorer</em> <em>&#8216;Deconstructing Second Life&#8217;</em> questions the value of <em>Second Life</em> based on a review of the virtual world’s demographics:</p>
<blockquote><p><em>The demographics show 8.5 million users, but only 561,000 of those are “active.” While nearly 40 percent of the active ones are age 25-34, only 26 percent are from the United States (with Brazil a distant second a 8.5). The numbers show 57 percent of active users are male&#8230;</em></p></blockquote>
<p><a href="http://blogversity.com/recruitomatic/2007/10/16/second-life-virtually-useless/">Read the rest of this entry »</a></p>
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